Kingmaker

Realm exploration continues
Five heads are better than one...?

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Exploring the southern reaches of the Greenbelt the Triumvirs are beset by a ferocious Hydra. A fierce battle ensues the hydra is slain, and he is animated and sent to guard the Lonely Barrow.

A brief encounter with a sorcerorous werewolf is over before it began as the wolf flees at top speed using dimension door to flee across the Shrike River.
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A few days later the Triumvirs find the hill giant Munguk. Munguk who likes alcohol is persuaded by the pretty elf and he tells us the direction of the Troll cave, In an effort to befriend Munguk the Triumvirs head north to Smooth Stone Quarry and spend an evening with the quarrymen. In fact Esara performs dancing and singing for the quarrymen to the tune of sultry music played by quarryman Gargaan. In the morning the Triumvirs leave with moonshine in hand, but Jorran seems angry for some reason.
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Headed into the deep forests southwest of Trimere the Triumvirate finds the forest drake that has been plauging the lands.

Bestride Rolling Thunder Marmax rises from the ground walking upon the air. Zigzagging away from the Drake and then moving in poised to strike, the Drake lashes out in deadly ferocity. Marmax is sorely wounded and his mind is numbed by the force of the blow. As Jorran, Esara, and Damian fire arrows from below, Marmax is struck again by mouth and tail and is in dire health. With healing acumen Marmax recovers arming shield and instigating his wand of blessed healing, the battle rages on. Fearing for his existence the Forest Drake flees the battle but Marmax upon rolling thunder moves ahead. Then Marmax whacks the Drake with his mace as the drake passes by. In a death defying fight the drake breathes acid upon the flying duo and flies on with great celerity. Marmax lets forth a wave of healing energy lifting his and Rolling Thunder’s spirits. Then Rolling Thunder charges and his hoof blow fells the drake which tumbles from the sky.
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Rise and fall of Gyronna
The eye of the dispossessed is upon you...

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A cult of Gyronna is rumored to have begun within Sentry. The Triumvirate investigates and finds their den in a barn near the outskirts of Sentry. A short and brief battle ensues that leaves the cultists dead and the cult leader Niska Malgorzata unconcious and captured and in Senty’s donjon!

RUMORS AND EVENTS (Year dwa, Winter)
● Crop failure
● Vandals
● Maurading Trolls
● Cult of Gyronna
● Built Embassy Mansion in Barnhold
● Economic boom

The Triumvirate explored the forests for the Troll maurauders, Unexpectedly were attacked by a mad hermit and his cat like companion. A short battle ensued in which the Triumvirate slew the cat and rendered the hermit unconcious with their mighty battle prowess.
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Shortly after this they were beset by the owlbear from the Stag Lord’s fort.
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Further exploring the forests south of Sentry along the river, The Triumvirate finds a mysterious fort on an island. The Trimuvirs keep watch to find out what lives within. They soon see Lizardfolk coming and going. Intercepting one of the lizardfolk patrols Esara manages to befriend them and convince them to take the heroes over to their island.

Upon arrival Lizard King Veset is not very happy to see them. Finding a captured human child buried upto his neck in the mud, negoitions for his survival begin. King Veset talks to his “god” in one of the huts and refuses to release the child.
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King Vaset betrays the party in a deadly ambush coordinated with the Will O’ Wisp “god”. Marmax’s waves of negative energy send many lesser lizard folk running and destroy the crocadile pets of the king. Esara’s blade of ferocity strikes Vaset again and again as he attacks Esara.
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The Will O’ WIsp flees the battle using its extrodinary abilities to dissapear and fly. The remaining lizardfolk bow down and swear fealty to the Triumvirate.

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Clearing the keep
Climbing a tower has never been so hard...

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Ascending one of the outer towers Esara climbs with alacrity to face the Grimstalker on the room. Marmax fall after his rope is cut, and Damian burns the door.
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Facing the elfess in the central tower in deadly combat she bewitches the weak minds of Esara and Damian as she moves her assets in a lithe and seductive dance.

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Mysterious Keep
The Quickling strikes

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At a mysterious castle in the forest a quickling harasses the party along with an assassin vine.

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Marauding Trolls
The Triumvirate squaresoff against the ravaging beasts

RUMORS AND EVENTS (Year dwa, Fall)
● Crop failure
● Lost relics of the buried city are found
● Trolls are killing three freeborn of Trimere. Farms and villages are under attack.
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Tracking down the marauding trolls by following the trail of dead peasants and destroyed buildings the Triumvirate catches up with the green skinned destruction mongers. The triumvirate engaged in a mighty battle and the beasts were slain.

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Old Crackjaw, Grigori, and the Tendriculous

RUMORS AND EVENTS (Year dwa, summer)
● Rumors of giant turtle, Old Crackjaw destroying fishermen and boats.
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● Falchos distributes extra food and beer in foreign cities to demonstrate Trimere’s bounty and attract more settlers.
● Grogori spreads unrest and rumors of excess and negligence by the Triumvirate.
● Trimere receives a diplomatic overture from new nation Barnhold and shared embassies are established. High Emissary Falchos entertains the Barnholders and there is much rejoicing.
● Missing child.
● Compliant about Hoedag.
● Local flirt promises sexual satisfaction if she can see elven artwork from ruins to the south.

MAIN EVENTS (Year dwa, summer)
The Triumvirate organizes a hunting party to slay Old Crackjaw. After a challenging bout of battling on the water the giant turtle is slain.

Grigori confronts the Triumvirate in public. He has a crowd sympathizing with this insolent fool. A fierce debate in public ensues as Easra points out that the Triumvirate has slain many beasts in the defense of the Realm and Marmax highlights the prosperity Trimere and its citizens are enjoying. Esara and Marmax use their commanding presence and logic to humiliate Grigori who goes storming off.
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Grigori is charged with Sedition, Triumvirs Esara and Damien then decide to make the arrest personally. Sneaking up on Grigori at his in a game of cat and mouse begins as Grigori uses his magic to try and escape, and he succeeds leaving no trace Damien can track and follow! Informing Marmax of their disastrous efforts, Marmax leads the Triumvirate, guards, and local casters on a search of the city as they sought Esara’s arcane mark she had emblazoned on Grogori’s gut.

As morning dawns Grigori had not been found but the Triumvirate waits outside the only open city gate for Sentry and they find him, following further outside the city they ambush the master of sedition. But again Grigori was able to escape Esara and Damien who has snuck up on him. Using his speed magic and invisibility Grigori sped away with only Marmax on horseback chasing him down as Triumvirs Damien and Esara were left far behind. Grigori tries to magically assault Marmax’s steed Rolling Thunder, but Marmax’s faithful steed does not succumb. Marmax flings himself off Rolling Thunder and he and Grigori wrestle on the ground, but Grigori slips free and runs again! This time Marmax runs him down to exhaustion and Grigori collapses. Marmax trusses him up like a captured beast and takes him back to Sentry.

Grigori is subsequently interrogated in the dungeons of Sentry. Grigori hired by agents from Fort Drelev. He left to rot in the Sentry Dunjon.

The Triumvirate continues exploring south of Sentry to find the rumored troll tribe, but while traveling is set upon by a Lucrotta, only Esasra devastatingly quick blades and missiles of magic are able to lay the beast low.

Exploring the Triumvirate finds some natural hot mud pits that have a pungent smell, home of the Tendriculous.
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A terrible plant creature that regenerates all but fire damage. It’s tentacles lashed out grabbing the Triumvirs and it swallowed both Marmax and Damien. At different times each of the Triumvirs bordered upon death, but Damien struck with mighty vengeful blows, negative energy lashed out from Damien, and Esara blades kept of her cuts of death.

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Attack of the werewolf

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Investigating claims of murder around Sentry the heroes track the culprit to a wandering tribesman named Kundal who is a werewolf.

The heroes also investigate the Lonely Barrow where they find undead warriors who can find no rest. There they battle a skeletal warrior who wields great power of negative energy and wields a powerful magical scimitar, now wielded by the Triumvir Esara!

No signs of the trolls as of yet.

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Trouble in the south

Merchants complain to the Master of the Purse regarding danger to their caravans in the south. The Triumvirate heads our personally taking the opportunity to explore new lands for Trimere’s acquisition.

Jubilost the map maker and his merry band of gnomes are found in distress and rescued.

Worgs attack the Triumvirate but the last vestiges of the dark in the land are put down.

Ridding the forest of the dreaded scythe Tree the Triumvirate gains the aid of a local dryad and her Satyr cohort. The Satyr, called, Falchos, agrees to become Trimere’s High Emissary.

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Year One

The first year of Trimere passes. Bandits and plauge strike but the Realm emerges stronger under the leadership of the Triumvirate.

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Assault on the Fort
Daring in darkness

In the night the heroes steal into the fortress of the Stag Lord there in stealth they slay half the defenders before the alarm is raised and then the fight begins. While the Stag Lord’s leftenant’s flee or die, the Stag Lord awaits with his mighty bow. But none can stand against the soon to be Triumvirs and soon his head is shorn from his body. The fort has fallen, a nation to be born in the blood of battle.

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